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	<title>Comments on: Creative</title>
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	<link>http://mattgemmell.com/2006/05/07/creative</link>
	<description>Modesty is Lying</description>
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		<title>By: Stevie</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-16421</link>
		<dc:creator>Stevie</dc:creator>
		<pubDate>Fri, 22 Dec 2006 13:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-16421</guid>
		<description>Im living the dream :)</description>
		<content:encoded><![CDATA[<p>Im living the dream :)</p>
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		<title>By: Red Sweater Links &#187; Blog Archive &#187; Coders and Creatives</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8478</link>
		<dc:creator>Red Sweater Links &#187; Blog Archive &#187; Coders and Creatives</dc:creator>
		<pubDate>Fri, 19 May 2006 16:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8478</guid>
		<description>[...] Everything he says rings true for me. It also reinforces the necessity that development be iterative, with all contributors sharing their experience (and skills) through every phase of the project. Coders are creatives! Link. [...]</description>
		<content:encoded><![CDATA[<p>[...] Everything he says rings true for me. It also reinforces the necessity that development be iterative, with all contributors sharing their experience (and skills) through every phase of the project. Coders are creatives! Link. [...]</p>
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		<title>By: Chad</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8399</link>
		<dc:creator>Chad</dc:creator>
		<pubDate>Wed, 10 May 2006 02:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8399</guid>
		<description>Q: What do you call an Engineering drop-out?
A: A Business student.

Seriously though, those students (and even a teacher) at my university who couldn&#039;t cut it in engineering tended to gravitate over to business.  I can understand a certain level of smugness that engineers might have, since it is NOT an easy discipline, but arrogance should not be tolerated.  That&#039;s wonderful if you are good at what you do, but you don&#039;t need to unnecessarily gloat about it.  But to put things into perspective - I could probably do most of my co-workers&#039; jobs...the thing being that I don&#039;t WANT to do their job.

After reading this post, I got the chills from remembering my last job.  Very much of a sweat shop where people were put in their little boxes and not allowed out of them.  As mentioned before, if given the wings to fly with creativity, do so!  But some places (like my last place of employment) did not look overly fond upon developers trying to be &#039;creative&#039; at all.  Leave that to the creative staff, of course!</description>
		<content:encoded><![CDATA[<p>Q: What do you call an Engineering drop-out?<br />
A: A Business student.</p>
<p>Seriously though, those students (and even a teacher) at my university who couldn&#8217;t cut it in engineering tended to gravitate over to business.  I can understand a certain level of smugness that engineers might have, since it is NOT an easy discipline, but arrogance should not be tolerated.  That&#8217;s wonderful if you are good at what you do, but you don&#8217;t need to unnecessarily gloat about it.  But to put things into perspective &#8211; I could probably do most of my co-workers&#8217; jobs&#8230;the thing being that I don&#8217;t WANT to do their job.</p>
<p>After reading this post, I got the chills from remembering my last job.  Very much of a sweat shop where people were put in their little boxes and not allowed out of them.  As mentioned before, if given the wings to fly with creativity, do so!  But some places (like my last place of employment) did not look overly fond upon developers trying to be &#8216;creative&#8217; at all.  Leave that to the creative staff, of course!</p>
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		<title>By: Iain Simpson</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8389</link>
		<dc:creator>Iain Simpson</dc:creator>
		<pubDate>Mon, 08 May 2006 22:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8389</guid>
		<description>I think that part of the problem is that in the the larger part of our agency (advertising), people are used to working with print, tv, radio, where once they&#039;ve seen the final design for a brochure, etc. the bulk of our work is done, and it gets sent off to be printed.

Though technically we&#039;re a separate company (e-business), much of the time our workflow is dictated by the demands of the other part of the business, which gets very tiresome after the 12th (perhaps not quite..) website that we&#039;ve had to pull days of unpaid overtime to get finished.

There are broken promises that it won&#039;t happen again, and we&#039;ll find ourselves back in the same place again, after work is held on to by the folks downstairs, and pushed up in a hurry when the client starts getting anxious.

I don&#039;t think that folks should take offence at Matt&#039;s post, just take it for what it is: a harmless rant. Carry on, nothing to see here... :)</description>
		<content:encoded><![CDATA[<p>I think that part of the problem is that in the the larger part of our agency (advertising), people are used to working with print, tv, radio, where once they&#8217;ve seen the final design for a brochure, etc. the bulk of our work is done, and it gets sent off to be printed.</p>
<p>Though technically we&#8217;re a separate company (e-business), much of the time our workflow is dictated by the demands of the other part of the business, which gets very tiresome after the 12th (perhaps not quite..) website that we&#8217;ve had to pull days of unpaid overtime to get finished.</p>
<p>There are broken promises that it won&#8217;t happen again, and we&#8217;ll find ourselves back in the same place again, after work is held on to by the folks downstairs, and pushed up in a hurry when the client starts getting anxious.</p>
<p>I don&#8217;t think that folks should take offence at Matt&#8217;s post, just take it for what it is: a harmless rant. Carry on, nothing to see here&#8230; :)</p>
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		<title>By: Stephoid</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8384</link>
		<dc:creator>Stephoid</dc:creator>
		<pubDate>Mon, 08 May 2006 16:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8384</guid>
		<description>Get off your freakin&#039; high horses, kids. I am so bored of developers&#039; sense of superiority. Everybody has a job. Why do you have to be so arrogant and elitist about yours?</description>
		<content:encoded><![CDATA[<p>Get off your freakin&#8217; high horses, kids. I am so bored of developers&#8217; sense of superiority. Everybody has a job. Why do you have to be so arrogant and elitist about yours?</p>
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		<title>By: Stam</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8383</link>
		<dc:creator>Stam</dc:creator>
		<pubDate>Mon, 08 May 2006 14:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8383</guid>
		<description>At least you&#039;re not bitter... :)

Just kidding - If it&#039;s any consolation, this kind of relationship applies to many walks of life. Management/business types suck hairy donkey balls - on the other hand they do the shit no one else wants to. Pretending to be &quot;visionary&quot; etc is their only hope of retaining some self-respect, so i just tend to let things lie.</description>
		<content:encoded><![CDATA[<p>At least you&#8217;re not bitter&#8230; :)</p>
<p>Just kidding &#8211; If it&#8217;s any consolation, this kind of relationship applies to many walks of life. Management/business types suck hairy donkey balls &#8211; on the other hand they do the shit no one else wants to. Pretending to be &#8220;visionary&#8221; etc is their only hope of retaining some self-respect, so i just tend to let things lie.</p>
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		<title>By: Ben Brophy</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8382</link>
		<dc:creator>Ben Brophy</dc:creator>
		<pubDate>Mon, 08 May 2006 13:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8382</guid>
		<description>I think of it as the &#039;toss it over the wall&#039; mentality. You have to know it cuts both ways, though. There just as many places where programmers work for months on an application then pass it on to the designers to &#039;make it pretty&#039; shortly before launch. Just as frustrating, and totally ignorant of what a designer does. Photoshop, Illustrator, etc. had designers working on them as well as programmers, and are created by designers just as much as programmers.  

I think it&#039;s really tired to hear developers asking for more detailed specifications. That just means asking designers to lob an even bigger package over the wall. Don&#039;t blame the specs, they are nothing more than a framework for a creative conversation. If you can only bear to communicate to a designer by sending notes though a manager, then something is seriously messed up where you work. It&#039;s hard for any one to recognize your creativity if you are unwilling to speak to them. 

It seems like the better solution is small multidisciplinary teams that work closely together throughout the process of creating an application. Agile development can really help as well, it&#039;s made our web development team (programmers, designers and managers) much happier. 

And I&#039;ve ever met a designer who golfs. You need a better cliche!</description>
		<content:encoded><![CDATA[<p>I think of it as the &#8216;toss it over the wall&#8217; mentality. You have to know it cuts both ways, though. There just as many places where programmers work for months on an application then pass it on to the designers to &#8216;make it pretty&#8217; shortly before launch. Just as frustrating, and totally ignorant of what a designer does. Photoshop, Illustrator, etc. had designers working on them as well as programmers, and are created by designers just as much as programmers.  </p>
<p>I think it&#8217;s really tired to hear developers asking for more detailed specifications. That just means asking designers to lob an even bigger package over the wall. Don&#8217;t blame the specs, they are nothing more than a framework for a creative conversation. If you can only bear to communicate to a designer by sending notes though a manager, then something is seriously messed up where you work. It&#8217;s hard for any one to recognize your creativity if you are unwilling to speak to them. </p>
<p>It seems like the better solution is small multidisciplinary teams that work closely together throughout the process of creating an application. Agile development can really help as well, it&#8217;s made our web development team (programmers, designers and managers) much happier. </p>
<p>And I&#8217;ve ever met a designer who golfs. You need a better cliche!</p>
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		<title>By: foresmac</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8379</link>
		<dc:creator>foresmac</dc:creator>
		<pubDate>Mon, 08 May 2006 08:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8379</guid>
		<description>Genius. I couldn&#039;t have said it better myself. I think somewhere Richard Florida&#039;s ears are turning red hot.</description>
		<content:encoded><![CDATA[<p>Genius. I couldn&#8217;t have said it better myself. I think somewhere Richard Florida&#8217;s ears are turning red hot.</p>
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		<title>By: Peter</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8378</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 08 May 2006 08:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8378</guid>
		<description>&lt;i&gt;because let’s be honest: the last thing we developers &lt;/i&gt;ever&lt;i&gt; want to do is actually talk to you&lt;/i&gt;

Don&#039;t you think this antisocial attitude of superiority might be causing some of your unhappiness?</description>
		<content:encoded><![CDATA[<p><i>because let’s be honest: the last thing we developers </i>ever<i> want to do is actually talk to you</i></p>
<p>Don&#8217;t you think this antisocial attitude of superiority might be causing some of your unhappiness?</p>
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		<title>By: The Infotainment Telesector / Archive /</title>
		<link>http://mattgemmell.com/2006/05/07/creative/comment-page-1#comment-8373</link>
		<dc:creator>The Infotainment Telesector / Archive /</dc:creator>
		<pubDate>Sun, 07 May 2006 23:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://mattgemmell.com/2006/05/07/creative#comment-8373</guid>
		<description>[...] Matt Gemmell speaks the truth: Unless you’re a developer yourself (and maybe even then), trust me: your requirements are woefully inadequate for an implementation. Always. There is a gulf of technical reality between what you vaguely think you want and what is required to actually bring into being a piece of software which gives it to you. [...]</description>
		<content:encoded><![CDATA[<p>[...] Matt Gemmell speaks the truth: Unless you’re a developer yourself (and maybe even then), trust me: your requirements are woefully inadequate for an implementation. Always. There is a gulf of technical reality between what you vaguely think you want and what is required to actually bring into being a piece of software which gives it to you. [...]</p>
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