I recently released my first iPhone app, Favorites – you can read more about it here, or go straight to it on the App Store (iTunes link).
I wanted to write a bit about some of my UI design decisions, and some lessons I learned during the development process with regard to creating software interfaces for the iPhone. So here goes.
This post contains plenty of screenshots and a few brief movies too; screenshots are bordered in white, and movies are bordered in blue (with a Quicktime controller immediately below each one). You might not see the movies if you’re reading this via the feed instead of on the web.

